COVID Tool #3: Digital Games
Roll that Die!, Histopardy!, Vocabo, Vocab Spoons, etc., etc. is a partial list of the group-based games I've become known for in my classroom over the years. They are all great, all get kids excited, competitive, and focused on content. Best of all, all of them produce results. The vast majority of my students tend to score in the 80's or 90's on my assessments!
Another thing they all have in common is that in my "COVID Classroom" I can't play any of them without significant modification.
Fortunately, I have found or created new games to fill the gap! Below are some of my favorites:
I'm an 18 year veteran teacher that loves teaching, coaching, writing, and my family.